Civil 3D training questions compilation
My firm is entering the 21st century and upgrading from an older autocad (pre 2013) to the newest 2020 Civil 3D. For this they have a guy from micro desk coming in to do a seminar for 2 days and answer all the questions in house.
They have tasked my to ask the questions that relate to the survey department. I have most of the generals, how to work with points, point groups, TIN surfaces, etc... what are some things that are coming to the top of your mind that I should ask about.
This could be any newer feature that C3D has that the older versions do not, or just a nice little trick that you have found to make your life easier. Let me know, im compiling my list today and will be getting trained over the next few days, and want a really solid group of questions i can ask this guy while hes here.
If you do topos, and your crews connect line work in the field, you'll want to ask about coding, survey figures, and the survey database.
You'll want to learn as much as you can about styles. It's great to know how to work with all these objects, but knowing how to set up styles so that the information is displayed to your satisfaction is a big key. There are styles for the objects themselves (points, surfaces, parcels) and for the labels also.
Do you see yourself doing alignments or parcels? If so, get familiar with those also.
It might be helpful to know the type of work that you do or plan on doing. We wouldn't all necessarily stress the same things.
Once you have figured out what your work flows will be from field to finish, set up all of your styles (points, codes, text, surfaces, survey user settings, survey data base settings.......) save it to a template drawing.
So the questions ought to be "How do we get to this point?"
To clarify, you used Civil3d or just Autocad up through 2013? It sounds like Civil3d. There is a huge difference in learning Civil3d if your coming in w/o any civil3d experience and used LDD for years.
I'll throw out some general ideas for trying to learn as much as possible. You are probably going to get a lot of things thrown at you. Try to let as much soak in as possible, and try not to get bogged down in details. It's been a long time since I've taken a training class, but the worst thing that could happen in those would be to have one person start asking a bunch of questions that held up the class and got us sidetracked. You're not going to learn Civil 3D in two days. For me, I try to pick up concepts. Once you figure out the concept of how one thing works, often times that concept transfers to other tasks. Having said that, always remember that the listener controls the conversation. If something is moving too fast for you, don't be afraid to speak up and have them slow down, or even backtrack if needed.
Is it just going to be you one-on-one with this trainer? I personally think having more than one person involved is a good thing. More ears that can listen. If it's possible, I would think about recording the training. Things that he might say won't always make much sense tomorrow, but it could click in six months.
Hit him up for any templates he might have that have styles set up. Don't be afraid to utilize styles created by someone else. There are so many different options you have when it comes to styles that you may not realize how many different styles you may want to create. If he's got 50 or 100 styles you can modify for your use then you're getting a good head start.
You might want to get some ideas or see if the trainer has a base drawing set up. If you have a good drawing to start with it helps, that way some simple things, like putting a bearing and distance on a line are setup for you. Just getting some very simple things done will be a challenge at first, like getting points to display the way you want to. Like someone else said, its all done with styles.
thank you all for your input,
@wa-ID Surveyor youre right i've used LDD for a long time, but have brefily done some light 2d drafting in Civil 3D.
I do boundarys and topo for commercial site development, so i do end up working in parcels, maps and surfaces quite a bit. A majority of what i do is boundarys and surfaces, two things i havent touched much in civil 3D.
I do use LDD everyday, so ive got most of the basics down. This is more to launch us into a format that most companies are on in this area.
We've been working with a few consultants to get a style base, coding base, and other templates set up prior to this training. so far ive created a set of field codes (roughly im guessing) layers and symbols that are all associated with it. So i might be a little ahead already it sounds like. Very excited for this to get going. Thank you all again 🙂
luckily we have been setting up our styles with a consultant! so i have a full set of codes, layers, linetypes, symbols etc all good to go for me! We've been working hard on gettin this prepared
Hi thank you,
we do commercial site development, so large boundary surveys, subdividing, and surfaces/topos is the guts of the projects we do.
I've never worked with parcels even in LDD, unfortunately, maybe this is something i can pick up in the transfer
Can't think of much besides what others have said which is the point styles, which is where the base of a survey drawing lies. Check the tools for annotations like lines/bearings, parcel areas. Legal description writers tools (if it has).
This can be a tiny bit advanced, but how to generate cross sections and profiles, and all the preferences and settings to set those templates up.
Where are the field-to-finish tools and how to set them up (if you use them).
Good luck. Civil3D is a great program.
One thing I found is that making a surface and contours is better in C3D. When you make changes, such as say adding a break line, the contours change right away, you don't have to regenerate the surface. Over all C3D is an improvement but the learning curve was steep for me.
Use of the field to finish is key. It was in LDD, but it really didn't work like it should. C3d (post-2011) vastly improved.
One thing to ask about is preparation of deliverables for non-C3d using clients. If you send a C3d drawing to a client who does not have C3d they will not see what you see when they open it.
If you have time to spare and would like to see them squirm, ask them to adjust a traverse loop using C3d.
I don't know what your plan is with regards to legacy drawings, but be aware that some, if not all, of your LDD objects (points, surfaces, etc.) will not be of use in C3D without some conversion. It should be simple enough to do that, but if that's something you think you might do then have him spend a little time covering that.